A few weeks back, I mentioned the game Dungeonslayers, a modern attempt at a minimalist game that allows for play similar to that of the “olden days.”

James at Grognardia has a review of the game up, and I want to snip a bit that certainly sounds about right from my quick browse through the rules:

Dungeonslayers is most emphatically a modern game; it’s rules are not old school so much as designed to emulate the freewheeling style of old school games. For that reason, I suspect it’s probably more of interest to gamers who either aren’t interested in going “back to the source” or who never played such games in the first place.

Go read the whole thing.

2 Comments to “Grognardia on Dungeonslayers”

  1. Badelaire says:

    Having little to no interest in “fostering the Old School Renaissance”, I’ll agree with this comment. For me, games like DS, Barbarians of Lemuria, Evil DM’s Broadsword RPG, etc., do “Old School Gaming” better than Old School D&D does, at least as far as my tastes are concerned. Blasphemy I’m sure, but there it is.

    • Kilgore says:

      That’s fair enough. If I was unfamiliar with the old school games and I had to chose between OD&D and Dungeonslayers, I might very well pick Dungeonslayers. Since I *am* familiar with the original games and prefer their mechanics (for the most part) to newer-fangled mechanics, I’ll stick with the oldies.