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	<title>Comments on: Yet more on D6 Weapon Damage</title>
	<atom:link href="http://www.lordkilgore.com/yet-more-on-d6-weapon-damage/feed" rel="self" type="application/rss+xml" />
	<link>http://www.lordkilgore.com/yet-more-on-d6-weapon-damage</link>
	<description>Last seen entering the Lost Caverns some years ago. . .</description>
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		<title>By: Kilgore</title>
		<link>http://www.lordkilgore.com/yet-more-on-d6-weapon-damage/comment-page-1#comment-1224</link>
		<dc:creator>Kilgore</dc:creator>
		<pubDate>Wed, 03 Feb 2010 21:06:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.lordkilgore.com/?p=1497#comment-1224</guid>
		<description>Thanks. I&#039;m going to try to keep up. We&#039;ll see.</description>
		<content:encoded><![CDATA[<p>Thanks. I&#8217;m going to try to keep up. We&#8217;ll see.</p>
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		<title>By: bat</title>
		<link>http://www.lordkilgore.com/yet-more-on-d6-weapon-damage/comment-page-1#comment-1223</link>
		<dc:creator>bat</dc:creator>
		<pubDate>Wed, 03 Feb 2010 20:53:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.lordkilgore.com/?p=1497#comment-1223</guid>
		<description>And I still agree.
With S&amp;W White Box, this is a great idea.
With most anything else, this does make monsters tougher and harder to kill, which does make dragons and giants more epic, which isn&#039;t a bad thing, either, but then experience point values should be altered to reflect this new aspect of the game.

By the way, it is good to see you posting again.</description>
		<content:encoded><![CDATA[<p>And I still agree.<br />
With S&amp;W White Box, this is a great idea.<br />
With most anything else, this does make monsters tougher and harder to kill, which does make dragons and giants more epic, which isn&#8217;t a bad thing, either, but then experience point values should be altered to reflect this new aspect of the game.</p>
<p>By the way, it is good to see you posting again.</p>
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