So, though my gaming has been pretty sparse of late, I’ve been on a bit of a Traveller kick. (Books 1-3, no Third Imperium, thankyouverymuch) Traveller was, actually, the first RPG I every owned, played, or spent money on. And it was all kicked off by Understanding Traveller.
In fact, I’ve gone and pretty much completed a project I worked on back in 2004 and 2005: creating my own compiled Classic Traveller rules. My plan back then was to put together an nearly-exact duplicate of the Little Black Books, then modify them with various house rules and a few expansions such as Supplement 4, Mayday, and Snapshot. I got quite a ways through it before running out of time and steam, and the files have sat untouched for over half a decade. But a couple of months ago I “dusted them off” and have pretty much finished up.
My plan now is to go straight into “Kilgore’s version” of the game, but that version will be very close to Books 1-3 plus Supplement 4. No Snapshot. No Mayday. Virtually no house rules. (Though I do plan to use the range band starship combat from Starter Traveller instead of the Book 2 vector system.)
One thing I am going to add, though, is some sort of robot rule system. But after looking at Book 8, the rules in the Journal of the Travellers’ Aid Society, and even those in Dragon Magazine #64. Heck, I even checked MegaTraveller. But none of those appear to be what I’m looking for. They’re all too complex and don’t really seem to “fit” well with Book 1-3 Classic Traveller where you can design whole starships with only a few pages of rules and tables.
I’m thinking that a few pages of rules which interact with the character rules sounds about right, making robots a special sort of NPC and not really an entire system unto themselves. But maybe I’m off base.
What do other Traveller players do for robots?