Tag Archives: Swords & Wizardry

Clerics as Mystic Warriors

I’ve long been less than thrilled with the cleric class as far as the mythological/religious aspects are concerned. With a few exceptions, we’ve generally played clerics as non-denominational, so to speak, and pretty much ignored the larger religious implications of … Continue reading

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Knockspell #2

The second issue of Knockspell Magazine is available at Lulu.com in both perfect-bound and saddle-stitch editions. See the Swords & Wizardry forum for the exciting table of contents. Kilgore’s been waiting for this because of the focus on thieves in … Continue reading

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Death and Dying

Here is the system I currently use in both my Labyrinth Lord and S&W White Box games regarding character hit points, death, and dying: 0 hp = unconscious for 1d6 turns, will revive with 1 hp -1 to -9 hp … Continue reading

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Starting Equipment

In order to speed Swords & Wizardry White Box character creation even more, I’m going to go with a starting equipment list based on something posted on the S&W forums by Thoth Amon. In short, rather than rolling up gold … Continue reading

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Swords & Wizardy = Wizards with Swords?

A rule I’m trying out in my S&W White Box campaign is allowing any class to use any weapon. Given that all weapon damage is d6 (with a +1 for two-handed weapons and a -1 for small weapons) there is … Continue reading

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Red Dice for White Box

As I noted Sunday, we finally kicked off our first Swords & Wizardry White Box campaign. Alas, mean old Kilgore only took about twenty minutes to wipe out the bold adventurers played by his wife, son, and daughter in the … Continue reading

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Standard Book of Spells

One thing that’s been bugging me a bit about Swords & Wizardry White Box is the question of how to determine the number of spells in a beginning magic-user’s (or elf’s) spell book and which spells they are. Read Magic … Continue reading

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1st S&W White Box – Family TPK

Wolf Rock is a large rocky hill a few miles outside of town that legend says was once the location of a great tower. Ruined foundations can still be found on Wolf Rock, but the tower has been gone for … Continue reading

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