Tag Archives: houserules

Clerical Spell Progression

I’ve never been a fan of the spell progression for B/X clerics. They gain 3rd AND 4th-level spells when they reach 6th level, and then they gain 5th-level spells a level later. I’ve generally just gone with the spell progression … Continue reading

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Kilgore’s B/X Gets Play-tested Updates

All of the playing (and design work to support it) I’ve done over the past few months has allowed me to work in some of my house rule ideas, trial them in play a bit, and tweak them or discard … Continue reading

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Return of Magic Blast

Years ago, a hot topic on this blog and some forums I was in was the “magic blast” attack power for magic-users. I had originally proposed it in order to make lower-level magic-users a bit more fun for players as … Continue reading

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No More Archers!

I recently began using an Archer class in my B/X game, wanting a lite fighter type with d6 hit dice and Dexterity for a prime requisite. Going in, my biggest reservation about the class was that I wasn’t sure if … Continue reading

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Hit Points + Constitution

(Note: The lack of recent posting here is due to the amount of D&D I’ve been getting in lately. I’ve played more in the past six weeks than I have in any 6-week period since the mid-80s. No joke. It’s … Continue reading

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Archer Class for B/X

Though I’ve long resisted the temptation, I’ve finally given in and am going to try an archer class for B/X D&D. I have been trying to stick to BTB as much as possible, even dialing back some of my longstanding … Continue reading

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To Tinker, Or Not To Tinker (Part 2)

Shockingly, yesterday’s long-winded rambling history of my ongoing failure to stop tinkering with games did little to reduce the pressure I feel to do so. And reflection and rumination on what I wrote and how I felt while writing it … Continue reading

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To Tinker, or Not To Tinker: That is the Question

Like many players from the earlier days of the hobby, I’m a tinkerer. I have always had the urge not only to “fix” things I perceived as broken and “improve” things I thought could be better, I enjoy tinkering with … Continue reading

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