“Where are thos guys?” Dorik whispered to Kelveen as they crept back down the corridor. They’d been sent to scout the area beyond the next corner while the rest of the party bound their wounds and caught their breath after the fight with those giant scorpadillos.
“They seem to have put their torches out,” the halfling whispered back. Both of them knew it might mean that the group was trying to stay undetected. But by what? More hobgoblins?
Kelveen held up a hand in the darkness, visible to Dorik’s elven night vision. Dorik could see the small thief cock his head as if listening for something, and the elf had grown to respect the halfling’s hearing.
Then Dorik heard it, too. A quiet, muffled, sound. He peered down the corridor. Where the party should be was nothing but blackness. The walls and ceiling were clear. There was nothing in the corridor.
Or was there?
There appeared to be several large lumps, rocks or something, in the corridor about where the others had been resting. Dorik didn’t think they’d been there before. Was it some form of magic? Had they been turned into stone?
As he pondered this, a dark shape dropped from the ceiling onto Kelveen. Whatever it was appeared to be stone, but as Dorik watched it folded arms around the halfling.
Dorik leaped back, looking fearfully up at the ceiling. Thankfully, it was clear. How had he missed that thing? More confident now that he knew he was safe, he prepared to go help Kelveen.
Then another one dropped on him…
No. Enc.: 1d12 (0)
Movement: 3′ (1′)
Armor Class: 3 
Hit Dice: 4
Attacks: 1 (constriction)
Hoard Class: see below
These creatures appear to be giant stone-colored starfish that can grow up to 8 feet across. Though they move slowly, they are able to cling to any surface. Their favorite tactic is to cling to labyrinth ceilings and drop onto prey as it passed underneath, gaining a +2 bonus for surprise. Star creepers can not be seen with infravision.
A successful hit indicates that the target has been enveloped in the arms of the star creeper and suffers damage automatically every round. Once a target is unconscious the star creeper will excrete a sack-like stomach onto its prey and digest it fully within 3d6 turns.
A star creeper can regenerate 1 hit point per turn, including regrowing lost limbs.
Any treasure that a star creeper has accumulated is probably lodged within the creature’s underside, left over from previoius victims. Each star creeper will have 1d20 gold pieces, 1d6-2 gems, and has a 5% chance of containing 1 metal magical item.