Sparking Portcullis

Spell Level: M1
Range: 10′
Duration: 1 minute + 1 minute/level

This spell affects one doorway, archway, or other similar opening that serves as an entrance/exit to a room or passageway. When cast, the opening shimmers with sparks and arcing energy. Any passing through the portal suffer 2d6 electrical damage (save for half damage).

This low-level spell could come in handy when fleeing pursuers or for adventurers needing an extra couple of rounds to prepare weapons or spells.

2 Comments to “Sparking Portcullis:
Thursday Thaumaturgy”

  1. Timeshadows says:

    Certainly useful! 🙂

  2. bat says:

    That is a great idea for a spell. I wish I had thought of it!