Just picked up my PDF of the revised Labyrinth Lord rules from RPGNow. Though the rules themselves have only been very slightly tweaked (mostly errata clean-up and a few nudges with armor) the artwork in the non-free version is a big step up.

Nice to see LL getting some attention. As I’ve said, Kilgore has gone all Labyrinth Lord all the time. Not that other games aren’t good, but LL hits the spot for us.

And, to be honest, the longer it takes to see Advanced Edition Characters Companion for LL, the more I think that standard LL is what we want to play.

UPDATE: RPG Blog II has a good interview with Daniel Proctor.

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