No More Archers!

I recently began using an Archer class in my B/X game, wanting a lite fighter type with d6 hit dice and Dexterity for a prime requisite. Going in, my biggest reservation about the class was that I wasn’t sure if it was distinct enough, and after some use I have decided that it just isn’t. Lite fighters who want to focus on missile weapons and get XP bonuses for high dexterity should just choose the thief class. No, the d4 hit dice are not ideal, but the lower XP requirements and the additional thief skills should help offset that.

While I’m not opposed to house rules and additional options, I also don’t want to stray too far from BTB without a compelling reason and I decided that this new class option just didn’t bring enough to the table to warrant it.

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