Something I’ve starting writing about a few times over the past couple of years but never put together in a way I’m happy with has to do with the discussion of “heroic” or “non-heroic” player characters.

Yes, I do see how the “heroic” approach could easily become the default standard in a game with inflated ability scores, generous amounts of magic, and railroad-y world-in-the-balance plots, but it’s not a given. And, even more importantly, I don’t think that the older versions of the game are necessarily designed for play where the PCs are expressly “not heroes.”

Isn’t is up the players in both cases? I don’t want to overstate my opinion, but so often it sounds like critics of later versions of the game or certain styles of play take an extreme militant stance against heroic play. Fine, but don’t tell me how to play.

Tip of the helm to Lord Gwydion on this topic.

One Comment to “Hero or Not?”

  1. Wymarc says:

    I have never quite understood the level of vitriol that has been slung across the blogosphere over editions or now play style. Never been a fan of the phrase but it rings true sometimes….”Can we all get along?”.

    In the end it is all about games and that should put it all in perspective. Why hate on something when you can just as easily ignore it and give it less power and not spew more hate into a world that is already pretty full up on that particular emotion from areas other than gaming.