Or at least postponed: Advanced Edition Companion Delayed until January
This publication sounds like it’s going to put most of the 1e-era chracters, spells, and monsters into the Labyrinth Lord game. Of course, we’ll have to see what the final product looks like. But I suspect that it’s going to come real close to re-creating the game as I played it in the 1980s. It sounds like a lot of gamers took a similar approach, which was basically using 1e races, classes, equipment, spells, magic items, and monsters while ditching a lot of the “advanced” rules and ending up with a rule set which closely resembled the 1981 B/X version of the game.
Although at first I wasn’t terribly excited about Advanced Edition Characters (since renamed to Advanced Edition Companion), I’ve changed my mind. Part of this has to do with my players feeling that the B/X/LL characters are too limited, but a lot of it is due to the fact that I’ve found myself wanting to use 1e magic items and monsters in our LL game.
I’m very much looking forward to checking this out, but I’m getting impatient. Since my gaming time these days is really limited, though, I guess I’ll manage.