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Author Archives: Kilgore
Residents of the No-Go Urban Zone
Working on a project that has long been on my mind. Now I’m planning to give it the 5E treatment. The map isn’t perfect but it’s the best version I’ve created and I think I’m going to go with it. … Continue reading
Failed a Save vs. Newschool
This afternoon, I will be violating the principles of my alignment (Neutral Oldschool) and participating in a Fifth Edition D&D game. Exciting to me is the fact that I will be a PLAYER, not a Dungeon Master. I am pretty … Continue reading
Clerical Spell Progression
I’ve never been a fan of the spell progression for B/X clerics. They gain 3rd AND 4th-level spells when they reach 6th level, and then they gain 5th-level spells a level later. I’ve generally just gone with the spell progression … Continue reading
Tokens
Almost all of my D&D for the past few months has been online, but I’ve also been doing some testing on the tabletop using a grid and my tokens. I make these by gluing 1″ cut-outs from Magic: The Gathering … Continue reading
Thieves’ Abilities – Easy, Hard, and Very Hard
To state that the thief class is “controversial” in oldschool circles is an understatement. But, despite some reservations, I remain in favor of its inclusion in the game. The B/X thief, however, has what I perceive to be some significant … Continue reading
Kilgore’s B/X Gets Play-tested Updates
All of the playing (and design work to support it) I’ve done over the past few months has allowed me to work in some of my house rule ideas, trial them in play a bit, and tweak them or discard … Continue reading
Return of Magic Blast
Years ago, a hot topic on this blog and some forums I was in was the “magic blast” attack power for magic-users. I had originally proposed it in order to make lower-level magic-users a bit more fun for players as … Continue reading
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Tagged BX, houserules, KBX, magic-user
Comments Off on Return of Magic Blast
No More Archers!
I recently began using an Archer class in my B/X game, wanting a lite fighter type with d6 hit dice and Dexterity for a prime requisite. Going in, my biggest reservation about the class was that I wasn’t sure if … Continue reading